03.09.2019»»вторник

Weapon Modding Fallout 4

03.09.2019
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  1. Weapon Modding Fallout 4 2
  2. Modern Weapons Fallout 4 Nexus

In this guide, we’re going to show you some of the best Weapon mods for Fallout 4 on the Xbox One & Xbox One X! Bethesda games are well known for their modding scenes, as Fallout & Skyrim always take the top spots for number of mods in a video game.

In this post, we won’t just be showing new weapons, but some modifications that change the way the weapons work too, or amplify the experience.

WWII Colt 1911

WWII Colt 1911 mod download
This mod adds the icon .45 Colt 1911 Pistol into Fallout 4. It can be modified, changing the grip, receiver or even the muzzle to turn it into a silenced pistol. After adding this pistol to the game, you can create it under the chemistry station. I use this weapon in my own play-through and use it all the time!

An up-to-date, searchable list of Fallout 4 Weapon Mod IDs. Weapon mods are attachments like receivers, barrels, grips, magazines, sights (scopes) and muzzles. They can be attached to a weapon to provide extra functionality or improve its stats. After a short hiatus to focus on some of Fallout 4's new DLCs, we're back for more mods of the week!With the G.E.C.K. Already in closed beta, the modding community is exploding with new content and is ready for the dedicated tools it needs to truly overhaul Fallout 4 like they’ve done every other Bethesda title before it. Campsite - Simple Wasteland Camping (and HD Sleeping Bags).

Alien Assault Rifle

Alien Assault Rifle mod download
Adds a new range of weapons to the game, Alien weapons. Whilst the mod is called ‘Alien Assault rifle’, you can convert it into a Shotgun, SMG, Sniper or Beam Rifle. It can be found near the UFO crash site, and has many customisation options including sights, muzzles, receivers, stocks and much more.

SCAR-H

SCAR-H mod download
This mod adds a SCAR-H Assault Rifle to your Fallout 4 game. The SCAR-H comes with a few customisation options, such as sights, receivers, finishers, muzzles, magazines and more. The developer states that this mod is suitable at any point through your play through, and modifications will make it much stronger late game.

M1 Garand

M1 Garand mod download
Adds the classic M1 Garand to the Commonwealth, with custom sounds, animations, models & textures. It can be acquired in game from gunners, raiders or vendors and makes a great addition to all the other weapon mods on this list! This weapon has a few customisation options such as changing the sites of receivers.

Weapon

RU556 Assault Rife

RU556 Assault Rifle mod download
Installing this weapon mod to Fallout 4 will add a new RU556 Assault Rifle to the Commonwealth. It comes with custom sounds, models, textures and animations. Whilst it can be crafted and highly customised, it’s been added to the levelled lists and will spawn on Gunners, Traders & Merchants as well as inside containers in the world.

MK14 EBR

MK14 EBR mod download
By choosing to install this mod, you’ll get a whole new customizable rifle to use in the Commonwealth! Overall, it features 6 scopes, 3+1 stocks, 3 muzzle attachments, 2 barrel lengths, flashlight and semi/fully auto capabilities. You can find this weapon in a few locations, most noticeably in Diamond City or on the Prydwen.

See through scopes

See through scopes mod download
Whilst this mod doesn’t add any weapons to Fallout 4, it does add some new scopes, mainly short and medium range scopes that you can see through. They act like iron sights, and the reticle of the scopes can be customised in game. The scopes work at 2.5x, 4x and 8x magnification and work with most of the vanilla weapons.

Holstered Weapons

Holstered Weapons mod download
This mod adds Holstered Weapons to both male and female characters in Fallout 4, allowing you to carry weapons on your back to add a bit more immersion and realism. Unfortunately, they only work with specific weapons and have to crafted individually at a Chemistry Workstation, giving a small armor bonus when equipped.

Crossbows of the Commonwealth

Weapon Modding Fallout 4 2

Crossbows of the Commonwealth mod download
Instead of adding new types of guns, this mod adds a whole new weapon type, the Crossbow. They have a lot of customisation, from scopes to bolts. Use fire bolts or armor piercing, attach a bayonet or even attach a bayonet to the bow. It’s one of the best Weapon mods available in Fallout 4 for sure, and feels the most complete.

Modern Firearms

Modern Firearms mod download
One of the best weapon mods for Fallout 4 on the Xbox One would have to be Modern Firearms (Tactical edition). It adds a whole load of new weapons to the game, which will also be added to loot, enemies and vendors in the Commonwealth. All the weapons are modelled very nicely and have realistic looking textures!

Fallout 4 features an extensive crafting system when it comes to weapon modifications. It can be a little overwhelming at first, but understanding these basics and taking a look some of our useful tips will get you the weapon you've always wanted.

Where to Mod Weapons
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Weapons can be modified at the Weapons Workbench, a uniquely designed crafting bench that you'll be able spot by its simple design. You can find these at most Settlements, and you can always build one if its missing. These workbenches can also be found out in the wild, so keep an eye out if you have an itching to craft!

Things You Need to Craft
[edit]

Not everything is free when it comes to crafting weapons. For starters, you're going to need to have a weapon to modify. Many of the weapons you find out in the wild will already have some kind of modifications, and you'll be able to add or remove whatever you like in the crafting process.

Some of the more common basic weapons you'll find include:

Name
Damage
Weight
Mods
10mm Pistol
21 3.5Mods
Pipe Pistol
15
2.3
Mods
Pipe Revolver Pistol
28
4.2
Mods
Pipe Rifle
13 2.8
Mods
Knuckles
16 0.5Mods
Board
22 3
Mods

Crafting Components are also very important to getting a weapon modified. Collecting scrap and all that useless junk actually has a purpose in Fallout 4. Bring all your junk to a Workbench and enter the item transfer menu. Use the menu option to transfer and scrap all your junk into components.

Adhesive is a rare but needed component that is essential to crafting weapons. If you aren't finding enough tape out in the wild, the breakdown of Vegetable Starch will provide you with an incredible five Adhesive! Head to a Cooking Station and craft Vegetable Starch putting three Mutfruit, three Corn, three Tato, and one Purified Water together.

Perks are also nice to have, but they aren't required to craft some of the more basic modifications. The Perks that will help you modify weapons include:

  • Gun Nut (requires 3 Intelligence): Gives you access to rank 2, 3, and 4 gun modifications, depending on rank of perk.
  • Science (requires 6 Intelligence): Gives you access to rank 2, 3, and 4 laser weapon modifications, depending on rank of perk.
  • Blacksmith (requires 4 Strength): Gives you access to rank 2, 3, and 4 melee modifications, depending on rank of perk.
  • Scrapper (requires 5 Intelligence): Have this perk active to get better components when scrapping junk!

Types of Mods[edit]

Different weapons will allow you to mod different aspects of a weapon, but all of them fall into some or all of the following categories. Keep in mind that each weapon is different, so some modifications will not be available to all weapons.

Receiver
[edit]

Affects damage and weight. Modifications in this slot will make some drastic changes, but they usually come as a trade-off. Increase the damage, but increase the weight as well! Things like armor penetration, critical shot damage, and rate of fire are also affected.

Barrel[edit]

Affects accuracy and range. Long barrels typically improve range and accuracy, while shorter barrels minimize range and improve accuracy and recoil.

Grips[edit]

Affects accuracy. For pistols, expect better hip-fire accuracy, while rifles will improve on sighted accuracy.

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Magazines[edit]

Affects ammo. This one is pretty straightforward. Small changes to weight and firing rate may be included.

Sights[edit]

Affects accuracy and range. An improved sight will not only change some of your stats, but you'll have some kind of difference in the way you target an enemy in the action itself. More advanced mods will include target tracking and night vision.

Muzzles
[edit]

Affects recoil and range. Different muzzle mods have different effects. Suppressors will reduce range and improve recoil, and it will also quiet the sound level of your weapon. A Bayonet will add to the bash damage, but drop range. Compensators and muzzle breaks help recoil but reduce range.

Weapon Stats[edit]

Each weapon comes with its own set of values. These stats are key to finding the weapon that fits you best. Most are self-explanatory

  • Damage
  • Ammo
  • Fire Rate
  • Range
  • Accuracy
  • Weight
  • Value

Awesome Examples[edit]

Now that you've got the basics down, it's time to craft your own weapon! Looking for inspiration? Take a look at some of our modifications and see if they fit your style!

Night-Vision Converted Alien Blaster Pistol
[edit]

Nickname: Hope's End

  • Long Barrel
  • Sharpshooter's Grip
  • Fusion Mag
  • Short Night Vision Scope

Once you've found the Alien Blaster, you'll be able to apply some powerful mods to make an already great weapon even better. Applying the Long Barrel will greatly increase your range, while the Sharpshooter's Grip will slightly increase accuracy. Switch over to the Fusion Mag (requires Science! perk 4) to start using Cell ammo, allowing you to keep using the weapon once the Alien Blaster ammo runs out. You can also throw on a scope of your liking!

Instigating Recon .50 Sniper Rifle
[edit]

Nickname: Extermination

  • .50 Receiver
  • Long Ported Barrel
  • Marksman's Stock
  • Large Quick Eject Mag
  • Long Recon Scope
  • Compensator

Using a Sniper can be a lot more interesting when you apply some of the higher mods for the weapon. First off, try to find a legendary Instigating Sniper Rifle that does double damage on enemies with full health. That, or the Two Shot Sniper Rifle that allows you to hit two consecutive shots. With that in mind, install the .50 Receiver for a different ammo type and bug increase in damage, then throw on the Long Ported Barrel and Marksman's Stock for super recoil. Add in a Large Quick Eject Mag fro better ammo capacity and then pick the scope and final add-on to your liking.

Explosive Advanced Double-Barrel Shotgun
[edit]

Nickname: Double Trouble

  • Advanced Receiver
  • Long Barrel
  • Full Stock
  • Reflex Sight (Dot)
  • No Muzzle

If you're going to get the most out of your weapon, you're going to want it to be Legendary. With that in mind, when it comes to the Double-Barrel Shotgun, try to find one with the Explosive status. This will have bullets explode on impact doing 15 points area-of-effect damage. Add in the Advanced Receiver for a big jump in damage, and throw in the Long Barrel and Full Stock for better recoil and range.

Fallout

Stunning Super Sledge
[edit]

Nickname: Whirlwind

Modern Weapons Fallout 4 Nexus

  • Stun Pack

Yup! Just one mod! This already powerful weapon becomes even greater when you add the Stun Pack, an extra mod the inflicts electrical damage and can even stun the enemy. Get it in Legendary form and you'll be set! Do take note that you're going to need a Science! rank of 1 and a Blacksmith rank of 3.

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